

That is, until you drop an Ember Seed into each of the torches. His racket is that he separates into three parts, and you can't tell which one of him to hit. This crafty mini-boss will try to trick you with subterfuge and sly craftiness. In order to beat Agahnim, you'll need plenty of Ember Seeds, some quick feet and your Sword. When this happens, you'll get a portal, a new staircase in the lower right corner of the room and a fairy. Repeat this process until all three squid go down. Then attack with the Sword as he's flopping back to the water. Wait for a squid to surface, then pull him out of the pond and chuck him into the corner. To do this, equip the Bracelet and your Sword. But they are invulnerable in water, so you'll have to get them out of there. Other than that, they aren't much of a threat. These guys surface from pools in the arena and try to pepper Link with fireballs. Three separate squids make up the fighting force of Calamareye. You'll need to do this several times in order to beat him, but when you do, you'll get the requisite fairy and portal. Hack at the blinking ball until Syger turns spiky again, then get on the defensive. When Syger stops, charge in on the side the ball is on. Pegasus Seeds help, so use them liberally. When he does this, you'll have to avoid him. This bad cat likes to curl up into a spiked ball and roll around the arena at top speed. The object is to hit the ball, but Syger has advanced defenses, so this can be tough. This is one fast kitty! Syger is a sabre-toothed tiger with a red ball at the end of his tail.

Make sure you aim at the center of his ugly mug, or you may miss the hit. To get back at the face, toss bombs at him when he appears. When he starts making holes in the floor, run around like a crazy man until they go away. The third thing Facade will do is open the ground under your feet. Just stay on the edge of the arena and watch the shadows. These are easy to dodge if you aren't up close. Secondly, he will send a stream of fireballs into the air. Firstly, he will send out an army of spiders to nibble at you.
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It's all a facade! This mini-boss is nothing more than a face, but he knows how to defend himself. When they drop, you'll get a healing fairy and a portal back to the first room in the Dungeon. Just dodge the whirling 'rang and slay the Brothers with your Sword. Ultimately, if you can predict where the boomerang will go, these guys will be pretty easy to beat. The problem happens when you get in their way. It’s very good and it captures a lot of the feeling of adventure that Zelda is famous for.The Goriya Brothers share a single boomerang which they really like to throw back and forth. I recommend this game to fans of Link’s Awakening and adventure games in general. By this point, you might even already expect it. Still, it follows the trend put forth from LttP and focuses more on story, so it’s more linear. You still have have to rescue some girl from certain doom, but you still get to meet several different supporting characters. In this Oracles, each screen of the overworld has a different tile set to reflect the season, which is a very neat touch, even if it is the point of the game. There’s a lot of new sprite work, though and it makes the game feel nicer and more vivid than Link’s Awakening. It’s all basically lifted straight from Link’s Awakening. There’s not much to say about the graphics. It was quite impressive for me to hear some pieces from Ocarina of Time in here! It mostly recycles the items from Link’s Awakening, although it still introduces a lot of new ones, like the Cape.Ī lot of the sound effects and soundtrack are recycled from previous Zelda games. You can’t attack while keeping your shield up. You can’t combine items (so no bomb arrows) and characters now seem to have an extra z coordinate (so you can’t defeat enemies that are hovering around you without jumping). If you’ve played Link’s Awakening, then you know how this game works, although not all is as it seems.

This game is the counterpart to Oracle of Ages and both are required to play through the final segment of the story. In this case, the base was Link’s Awakening, although there are various changes to the engine. Like Majora’s Mask before it, this game takes from a predecessor and introduces players to new world.
